Martin Pietras
Martin Pietras
Material Artist at Playstation VASG
San Diego , United States

About

Martin is a 3D Environment and TextureArtist, currently residing in San Diego CA.

Currently he is utilizing procedural programs such as Substance Designer and Houdini, to enhance his design process.

Martin takes inspiration from the world a around him for his design process by using Photogrammetry and analyzing the work of Masters such as Hayao Miyazaki.

Resume PDF

View

Skills

Environment DesignDigital SculptingEnvironment ModelingPBR TexturingProcedural TexturingProcedural ModelingTexture BakingHigh-poly ModelingProp ModelingPhotogrammetryPhotographyReflectance Transformation Imaging

Software proficiency

Maya
Maya
3ds Max
3ds Max
Unreal Engine
Unreal Engine
Adobe Substance 3D Designer
Adobe Substance 3D Designer
Adobe Substance 3D Painter
Adobe Substance 3D Painter
Photoscan
Photoscan
RealityCapture
RealityCapture
ZBrush
ZBrush
Houdini
Houdini
SpeedTree
SpeedTree
V-Ray
V-Ray
xNormal
xNormal
Photoshop
Photoshop