All about embracing calculated Happy Accidents in the workflow! I am sharing one of my simple R&D nodes I regularly use when creating Substances.
https://www.artstation.com/martinpietras/store/dbAY/noisemaster-happy-accidents-generator
This node has all of the Noises and Grunges from Substance in one node.
This enables quick variations and experimentation by clicking on the input selection and choosing noises using the arrow keys, seeing changes propagate in real time as you scroll.
Hope you all find this useful and stumble into more Happy Accidents.
"A library of all the atomic noises and grunges with exposed scale. This node enables quick R&D by navigating different noises and their results in procedural graphs."