Martin Pietras
Martin Pietras
Texture Artist
Seattle , United States

About

Martin is a 3D Environment and TextureArtist, currently residing in Seattle WA.
Currently he is utilizing procedural programs such as Substance Designer and Houdini, to enhance his design process.

Martin takes inspiration from the world a around him for his design process by using Photogrammetry and analyzing the work of Masters such as Hayao Miyazaki.

Resume PDF

View

Skills

Environment DesignDigital SculptingEnvironment ModelingPBR TexturingProcedural TexturingProcedural ModelingTexture BakingHigh-poly ModelingProp ModelingPhotogrammetryPhotographyReflectance Transformation Imaging

Software proficiency

Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Mudbox
Mudbox
xNormal
xNormal
DDO
DDO
Photoscan
Photoscan
NDO
NDO
SpeedTree
SpeedTree
Houdini
Houdini
V-Ray
V-Ray
RTI
RTI