Martin Pietras
Martin Pietras
Texture Artist
Rochester , United States of America

About

Martin Pietras is a designer at heart, and defines the term by creatively solving issues. His experience working with many multidisciplinary fields, companies, and clients has shaped his perception of the design process. As a graduate of the Rochester Institute of Technology's 3D Digital Design Program, his thesis focused on the capture of photo-realism through photogrammetry and procedural texturing and its application in virtual-reality and real time rendering.

Resume PDF

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Skills

Environment DesignDigital SculptingEnvironment ModelingPBR TexturingProcedural TexturingProcedural ModelingTexture BakingHigh-poly ModelingProp ModelingPhotogrammetryPhotographyReflectance Transformation Imaging

Software proficiency

Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Mudbox
Mudbox
xNormal
xNormal
DDO
DDO
Photoscan
Photoscan
NDO
NDO
SpeedTree
SpeedTree
Houdini
Houdini
V-Ray
V-Ray
RTI
RTI